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Review: Espionage - Lucardo, Manchester

Room Story - from Lucardo

The year is 1938, just prior to the outbreak of WWII. You and your team are part of the newly founded British Secret Intelligence Service. The War Office has had a number of classified documents stolen, which are thought to be held in a secret enemy bunker. Intelligence tells us the guards change every hour. Your Mission: crack the bunker security codes and recover the documents before the guards change.

Key Stats

Room NameEspionage
LocationManchester, UK
Escape Time43:44
Team Size5
My Recommended Team Size2 - 6


I was without my usual team for an evening as I’d organised an escape room evening for myself and 9 colleagues from work. One team took on University of Magic and my team took on Espionage at Lucardo in Manchester. We had a team of 5 with a mix of people who’d played a few games before and some who’d played none at all before.

We received a good briefing from our friendly host Emma and then we got stuck into the room. Most of the game's action takes place in a single room with the key goal of the room obvious from the start. The room has some good props including period furniture and lots of military paraphernalia to keep in on theme. It’s quite a simple office-like room, but it looks good.

In terms of puzzles, you immediately notice the large quantity of padlocks in the room waiting to be unlocked. This game is very much about observation, searching and unlocking padlocks – with a little bit of simple code breaking along the way. There isn’t anything incredibly unique in the room in terms of puzzles, but it all works well and flows nicely.

Clues are delivered via a screen. We only needed one clue in the game for a word puzzle that turned out to be incredibly simple in the end. We didn’t really understand the word's association to the room, so that tripped us up a little bit.

The final part of the room has a couple of “tricks” to slow you down with carefully hidden objects to keep you on your toes, but we managed get past these quickly and escape the room in a pleasing time.

Everybody had a great time. And for a team of people who hadn’t played a game together previously, we all worked really well together. It was a perfect room for a work night out with a few people who were new to escape rooms. It’s quite a simple room, but it’s very well executed and put together.

The team were Hayley, Chris, Daniel, Louise and Auladur.


Overall A simply themed game that’s fun and not too difficult – a perfect game for beginners.
Difficulty There are quite a few puzzles, but it all flows logically and is one of the simpler games I’ve played.
Fun We had really good fun, there was plenty to solve in the room and it kept us entertained and engaged.
Puzzles The majority of the puzzles in this room are observation and padlock based – there isn’t a great degree of variety.
Immersion It’s a very simply themed room with some good furniture and props fitting the era.
Surprises There aren’t any real surprises in this room; it’s a fairly predictable game.